Monday, January 12, 2009

Happy New Year

Meh. I've been lazy recently...

Happy New Year, with Alice, along with a winter costume redesign.

I should stop drawing so much Touhou stuff, but its so much easier than learning things I can't do already~ Also its utterly freezing here, and I felt like drawing someone who was warm, and in warm colours.

I dunno if I like this or not... I like the composition, and the colour choices generally, but her face is funky somehow and as usual I don't like the contrast between the light and dark hair, there's too much of a dividing line there. Also it took way too long, but then thats what comes from being lazy so long.

The BG is a cop-out, but it still works fine somehow?

Wednesday, January 7, 2009

Monster Hunter New Year


Something was just missing without a Monster Hunter themed New Years image for here.
The monster isn't exactly an Ox, but it's as close as I could get... well they do have these little goat things, but that wouldn't have been as epic.
And yes, they do have green cats in Monster Hunter :)

Thursday, January 1, 2009

Happy New Year!


It's 2009! I thought Wall-E was a fitting subject to represent the changing of the year. I wanted to do another MH themed one as well, but it's not ready yet :(
It was a bit tough since there aren't really any cows in MH anyways...
Also, Jump-Cancel is now exactly 1 years old!

Thursday, December 25, 2008

Why hello there.


It's been a while.


I have no excuse.
Please forgive me with this clean-up of an old sketch.
The balance between detailing is really lopsided, but that makes it kinda interesting I think.
Seasons Greetings!

Friday, October 3, 2008

Dorothy's on a roll


What is this place :O


It's been a while. This time it's fanart for a DS RPG called RIZ-ZOAWD. Based on The Wizard of Oz, the game's main gimmick is a virtual trackball used for character movement which I found to be quite charming. So here is the main character, "Doroshi", on said trackball.


This is the game's site: http://www.d3p.co.jp/riz/

It's in Japanese, but the headings are in English so it's easy to navigate. You can find a trailer featuring gameplay under the "Special" heading.

Wednesday, October 1, 2008

Random mecha - Gaiking

Daikuu Maryuu Gaiking. I loved this, back in the day (it was the only actual mecha show I saw as a kid)... the remake is pretty awesome too, keeping the original designs and adding a lot of stuff.

I liked this picture as I was doing it, but as usual, after I finished I realised that the perspective kind of petered out suddenly. I sketched it properly, but the head was just a doodle and I went off on a tangent when I drew it... if I just sized it down and angled it back a bit it might pass, but its not worthwhile. Still, really gotta break that bad habit...

Monday, September 29, 2008

Random mecha - Gespenst

CALL GESPENST!

About time I did something from SRW. I like the head, but I made my usual mistake of a) drawing everything without sketching it and b) doing so while zoomed in too much, so... fat Gespenst. The arm is a bit lame too. I could have repaired it easily enough, but really, its not worth rescuing.

I like the design of it, but it seriously sucks ingame... it gets given to your crappy pilots, it's stats are bad anyway, it has rubbish movement, can't fly, and since it's a deathtrap you're not going to give it any good weapons. Even the specialised versions are lame compared to pretty much anything else you have... which is a pity because mass-produced units make a nice change from "everything is the ultimate robot" designs.